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Rantings from the Ruler

Ontario Library Super-Conference Speech

By Tim Simms of Worlds Collide

 

 

I have been selling comics for 21 years, and reading them for at least 40. They are, and always have always been my favorite medium, both for entertainment, and enlightenment.

 

As a child, naturally, I read strictly for fun. Mostly I read superhero comics, but I would read any I could put my hands on -- Archies, Disneys, westerns, war comics – I read them all. 

 

I also enjoyed the comic strips in the newspaper. I recall Li’l Abner and Pogo the best, even though I could not possibly have grasped the strong political overtones in either strip. I just loved comics.

 

You can imagine my dismay as I approached adulthood to learn that the art form that I enjoyed so was not well respected by the general population.

 

Comics in North America have for decades been treated as the “black sheep” of the family – the illegitimate offspring of literature and art. This is, and always has been, an unfair accusation. The inclusion of this segment on Graphic Novels in the library symposium suggests that this attitude is changing.

Comics are as capable as any other medium at informing, educating, entertaining, or uplifting the reader. Like any other form of expression, they are limited only by the ability and imagination of their creators, and the physical limitations of the printed page.

 

And, for the record, since we are here to discuss “Graphic Novels” I must point out that it is a publisher’s term that really just means “big fat comic book.”

 

The creation of a comic book involves three distinct art forms that must work in unison. Two of these are obvious – writing the plot and dialogue – if there is dialogue, and drawing (or painting) the pictures. 

 

The third is less obvious, but is the one that sets comics apart from all other forms of expression. The arrangement of the words and pictures on the page is an art form in itself.

 

It affects the mood and pacing of the story, and the readers ability to absorb the information therein. An inspired script and beautiful drawings will accomplish little without proper panel to panel continuity. 

 

This continuity is what comics pioneer Will Eisner described as sequential art, and is a much older form of expression than you might think.

 

In his invaluable book “Understanding Comics” Scott McCloud traces the origin of sequential art back at least 32 centuries, to the tomb of an Egyptian scribe, and a wordless depiction, in chronological order, of the grain harvest, and subsequent taxation.

As an adult, I have realized some of the reasons for my love of the medium.

 

One is that a creator can convey a large amount of information in a relatively small space, and the reader can absorb it in a relatively short period of time. 

 

It has been said that a picture is worth a thousand words. While this is somewhat of an exaggeration, the mind can certainly absorb, process, and understand a picture much faster than it can a verbal description of the picture.

 

Whether one has a short attention span, or a shortage of time, this gives comics a certain advantage over conventional literature, especially for educational purposes.

Other visual media, such as film or television, also have this advantage; however, they also have disadvantages. 

 

A comic reader can absorb the information on the pages of a comic at one’s own pace, can easily repeat any unclear passage, and can turn back to past sequences for clarification.

 

Comics are an ideal educational tool, and have for years been a staple of early childhood education. I suspect some of you are skeptical. Consider that the earliest educational tools are visual.

 

We teach children the alphabet by showing them pictures of familiar items, accompanied by captions such as “A is for Apple”, “B is for Banana” etc.

 

The next step is storybooks, which tell simple stories using drawings and captions. These are comics. While the layout style is generally simple, often one panel to a page, and word balloons are seldom used, they are, nonetheless, sequential art.

 

Dr. Seuss books are comics, and one of the best incentives to literacy that you can offer a child. Comic books are the next logical step on the reading ladder.

 

They generally offer longer, more complex stories than children’s books, and feature a more complex vocabulary. They are also less intimidating to a hesitant reader than straight literature would be, as they still contain a familiar visual aspect.

 

There are many excellent graphic novels for young readers, many of which are also fun for adults as well. Some of my personal suggestions would be:

 

BONE, by Jeff Smith is a the rollicking saga of the three Bone cousins, who get lost in a strange valley, and encounter dragons, rat-creatures and Grandma Ben, who races cows. And I don’t mean she rides them, either. It’s cute, funny, and very well written.

Picture Walt Disney writing Lord of the Rings, and you’ll have the general idea.

There are 8 volumes now in print, with 1 or 2 more coming out to finish the story.

 

LEAVE IT TO CHANCE, by James Robinson and Paul Smith features a young girl names Chance Falconer fighting crime with the aid of her pet, a baby dragon. Chance is the oldest child of the Shaman, or magical protector of her city. Since her father’s mantle is supposed to be handed down to the oldest son, she feels a need to prove herself worthy.

 

HEROBEAR AND THE KID, by Jonah Weiland is a marvelous book about a boy who inherits his grandfathers pocket watch and a teddy bear, which miraculously turns into Herobear whenever the lad gets in trouble. Herobear is a talking polar bear who wears a red cape. The story is lots of fun, with a surprise ending. It turns out the boys grandfather was none other than Santa Claus.

 

Another of the advantages of comics is the freedom they offer to creators.

 

While the production of a film or video is a rather expensive undertaking, involving expensive equipment and a variety of people, and the publication of literature requires, at the very least, a publisher, and the accompanying editor, comics have none of these restrictions.

 

Most comics are a collaboration between several people, including a writer, penciller, inker, colorist, and editor mostly working on company owned characters.

 

However, this bureaucracy is not necessary to successful publication. 

 

Several creators have chosen to write, draw, and self publish their own work, with both commercial and critical success. 

 

The printing costs are not exorbitant, and the comic book solicitation and distribution system is efficient. Also, there are many small publishers that publish exclusively creator owned material, and exercise little, if any, control over content.

 

While this creative freedom certainly allows for the publication of inferior material, it also provides a forum for extremely personal works, many of which would be improbable or impossible in any other medium.

 

A few examples of such personal work include:

 

A Contract With God:  Written & Drawn by Will Eisner, one of the founders of the comic book industry in the 1930’s, and one of it’s most respected creators, this was the first of many Eisner books recalling tenement life in 1920’s New York, particularly the Jewish tenements where he grew up.

 

This book, ground breaking in both content and style was first published in 1979, setting the stage for a new generation of comic creators to tell their own stories, in their own way. Eisner, now in his 90’s, is still writing and drawing comics. His latest work, “Fagin the Jew” takes a fresh look at the classic Dickens character.

 

Barefoot Gen: A Cartoon History of Hiroshima: by Keiji Nakazawa is an eye witness account of the bombing of Hiroshima. It was the first of a trilogy, followed by “The Day After”, and “Life after the Bomb”. Clear, frank, and horrifying, these books should be required reading for all politicians in all countries.

 

Maus: by Art Spiegelman, is the story of Vladek Spiegelman, a Jewish survivor of Hitler’s Europe, and of the son’s coming to understand the father, and History itself. Described by the Washington Post as “A quiet triumph, moving and simple -- impossible to describe accurately, and impossible to achieve in any medium but comics.” This is the only comic, to my knowledge, to be awarded a Pulitzer Prize.

 

Safe Area Gorazde: The War in Eastern Bosnia, an eye witness account of life during the Balkan war, and Palestine, an examination of life under a prolonged occupation, are both the work of Joe Sacco, a journalist whose chosen medium is comics. In the words of Speak magazine, “Sacco can invest his stories with an incredible intensity that’s impossible to capture with any other medium”.Other historical comics of a less personal nature include:

 

LOUIS RIEL: A comic strip biography, by Chester Brown, of Toronto. Brown’s account of the Métis Rebellion in Manitoba, and its controversial leader, Louis Riel, is a clear and engaging view of one of Canada’s more colorful historical figures.

 

A CARTOON HISTORY OF THE UNIVERSE, BY Larry Gonif, is an often hilarious overview of, well, the history of the universe, starting with the big bang, and ending when the leafs win another Stanley Cup .. ……..O.K., I made that last part up.

 

There are also many great comics that are neither historical nor biographical in content. In my opinion, some of the most notable are:

 

SANDMAN: By writer Neil Gaiman, and a variety of artists, is a dark fantasy, about the realm of dreams, their power, and the lord of that realm, Dream of The Endless. Also featured are Dreams sisters: Death, Despair, Desire, and Delirium, and his brothers, Destiny and Destruction. Originally published monthly by DC comics, the series has been collected into 10 volumes, and is among the most literate, and impressive accomplishments in comics history.

 

CEREBUS:  written, drawn, and published by Dave Sim of Kitchener Ontario, is a social, political, & religious satire nearing it’s conclusion at issue 300.

Dave has written and drawn nothing else since 1977. He has careened through an astonishing array of story telling styles, and woven in hilarious renditions of numerous famous people, without losing track of the central theme of the book.

 

WATCHMEN, by Alan Moore and Dave Gibbons was probably the first, and the best serious examination of the super hero myth. It asks the question “What sort of people would get into that line of work, and how would it change them?”  A dense and multi layered story, it still yields surprises after many readings.

 

V FOR VENDETTA, also by Alan Moore, with art by David Lloyd is, perhaps, my favorite comic book. V is the story of a rather mad, and theatrical terrorist (a dirty word, I know) playing mind games with, and seeking revenge upon, a totalitarian regime in post World War III fascist Britain.

 

 MOTHER, COME HOME, by Paul Hornschemeier, is told from the perspective of a seven year old boy, who is dealing with his mothers death, while watching his father sink in to a deep depression. As it says on the book jacket, this story is “quietly stunning”.

And finally, if I’ve interested any of you today to find out more about comics, I urge you to read UNDERSTANDING COMICS, by Scott McCloud.

 

It is considered by comic readers and professionals alike as the best analysis of the medium ever produced. As comics master Will Eisner says, “anyone interested in this literary form must read it. Every school teacher should have one.”

 

Thank you for having me here today and I hope that I have interested you in this somewhat misunderstood form.

 

 

 

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